![]() ![]() Tenerife South, Reina Sofia GCTS - Tenerife - Digital Design - Prepar3D v4 & v5 only - New Prapr3D v5 version. With over 47 million passengers yearly, it is the biggest airport in Catalonia and 2nd biggest in Spain, right behind Madrid – Barajas Airport. ![]() 2 GHz, 3 MB cache, 2 cores) LatinVFR MKJP Kingston Scenery for FS2004 & FSX Kingston's Jamaica, embracing energy offers a mix of metropolitan ambitions and old world heritage. Airport Barcelona (LEBL) Scenery for X-Plane. 02 MiB (78669064 Bytes) FSX Aerosoft Madrid Barajas 1. Decided to clean up my P3D installation a bit removing all airports not fully P3Dv2. Rutracker justsim S550 CITATION II HD SERIES FSX/P3D. These are all X-Plane sceneries I have seen requested many time and thought I'd share. MSFS2020 - LIRU Roma Urbe Airport Scenery, Italy - V. Alas, I downloaded everything the other night and installed SbuilderX, it crashes because I've not got FSX installed, get a crash box where it can't copy over the textures :(Still a lot to learn, still trying to work out how to use the exclude boxes to mask the default autogen and delete all the 1000+ stock models leaving just the modded stuff once I import the BGLs into ScenegenX :)Regards, Bruce.Fsx lebl scenery. In any other game I'd model the paved dock/apron/car park area in Blender and just align the whole thing on the existing terrain but I guess there's a reason why this approach wouldn't work in FS.I read through the "Google Eath and photo scenery" thread, at the end Luis says SbuilderX can grab the image tiles from Google and import them to FSX, he says it should also work for FS9 if you save the image and configure it manually. Problem is the airport I'm modelling is near some docks and the default base textures in FS are so blurred, no matter what you do with the airport that default texture is just going to ruin it. ![]() Got myself some textured models exported from Blender, MDL exporter works fine. I've been trying this the past few days for a scenery in FS9. ![]()
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